Mark Kobrin - Senior Art Director

Mark Kobrin - Senior Art Director

Mark Kobrin - Senior Art Director

Seasoned Art Director experienced in 3D content creation with specialization in film visual effects, game development, VR|AR and technology SaaS platforms. Mark has a unique ability to blend entertainment and technology to create new and innovative experiences for various industries. Subject matter expert in virtual identity systems and 3D character design, Mark developed innovative 3D Avatar solutions for leading companies like Microsoft and Google, delivering engaging experiences to millions of users.

Mark’s deep understanding of aesthetic design and character-driven content is complemented by proficiency in state-of-the-art facial animation techniques. He excels in aligning design languages with brand identities, developing product visions, and managing art teams, while efficiently leveraging external agencies to scale production. 

Collaboration is key to Mark’s approach. He builds a consistent vision across stakeholders, research, UX, marketing, and engineering departments to create captivating, customer-focused experiences that scale seamlessly.

E X P E R I E N C E

2022 — 2024

Senior Art Director — Google YouTube

2018 — 2020

Art Director — HTC Vive VR

2012 — 2018

Art Director — Microsoft XBOX

2010 — 2011

Facial Modeler — Weta Digital

2008 — 2010

3D Character Artist — Disney

2007 — 2008

3D Character Artist — Activision

W H Y C H O O S E M E

Mark is an exceptional Art Director, known for his ability to balance a strong work ethic with a collaborative spirit. His leadership is marked by a unique blend of empathy and charm, fostering a positive and productive team environment. With a knack for aligning creative vision and technical precision, Mark consistently drives his teams to achieve outstanding, high-quality results.
Mark is an exceptional Art Director, known for his ability to balance a strong work ethic with a collaborative spirit. His leadership is marked by a unique blend of empathy and charm, fostering a positive and productive team environment. With a knack for aligning creative vision and technical precision, Mark consistently drives his teams to achieve outstanding, high-quality results.

Shipped products to millions

Mark is an experienced leader in creative tech, delivering products and services to millions during his tenure at companies like Microsoft and Google. He directed major projects and art teams, ensuring every visual element aligns with brand vision and strategy.

Feature Film Quality Bar

Mark’s extensive background in feature film VFX is crucial in achieving high-quality visuals in all his projects. This experience has instilled in him a meticulous eye for detail and a commitment to visual excellence. Working in the highly demanding and competitive film industry, Mark has mastered techniques for creating stunning, lifelike visuals that captivate audiences. This expertise translates into his work in gaming, VR|AR, and tech platforms, ensuring that every project benefits from cinematic quality and sophistication. His ability to apply advanced VFX principles to diverse mediums results in immersive, high-fidelity experiences that consistently exceed expectations.

Teamwork & Management

Mark is a transformational leader who builds art teams and nurtures careers within large or small design departments. His bottom-up approach to design fosters collective success and innovation, proving the whole is greater than the sum of its parts. Commitments, communication & empathy.

Grit

An art director in game development needs immense grit to thrive. Mark navigates tight deadlines, high expectations, and the need for constant creativity. Designing lifelike, diverse, and inclusive 3D characters adds complexity, requiring meticulous attention to detail and often times cultural nuances. Balancing artistic vision with technical constraints, his resilience and work ethic are essential for success in the field.